About Me

I am currently a 2nd-Year Ph.D. student in Computer Science, working in Perceiving Systems, Max Planck Institute for Intelligent Systems, with Michael J. Black. Image/video-based holistic modeling for the animation of body, face, hands, feet, clothing, and interaction (ESR 11), is part of the CLIPE initiative, which is funded by the European Union’s Horizon 2020 Research and Innovation Programme under the Marie Skłodowska-Curie grant agreement No 860768.

I was briefly enrolled as a Ph.D. student, advised by Hao Li (Now the CEO and Co-founder of Pinscreen), in Vision and Graphics Lab at University of Southern California before I decided to relocate to Max Planck Institute for Intelligent Systems in Tuebingen. I got my M.Sc. degree in Computer Science and Technology at Shanghai Jiao Tong University in 2019, working in Machine Vision and Intelligence Group, advised by Cewu Lu. And I got my B.Eng. degree in Digital Media Technology at Shandong University in 2016, advised by Lu Wang. Regarding the industrial experience, I spent wonderful time at USC Institute for Creative Technology with Jun Xing (Now the lead researcher of miHoYo), Kwai Y-tech Graphics AI Team with Chongyang Ma, LightChaser Animation Studio with Xinxin Zhang (Now the Co-founder and CTO of Zenus), and will intern at Ubisoft La Forge soon.

What Drives Me

I am a Virtual Avatar Researcher, playing with pixels and voxels. My research interest mainly lies in the intersection of computer vision and computer graphics, especially in 3D Human Digitalization (e.g. Reconstruction, Modeling, Animation, Simulation, and Rendering) and 2D Human Behavior Analysis (e.g. Keypoint Estimation and Tracking).

Feel free to contact me for inter/intra-topic discussion and collaboration (remotely).

News & Updates

[2022/01/13] I will work as research internship at Ubisoft La Forge from March to July.
[2021/12/17] New work "ICON: Implicit Clothed humans Obtained from Normals", please check here.
[2020/09/01] Get admitted to CLIPE ESR11 and will be joining Michael Black's team at MPI for Intelligent Systems.
[2020/08/26] "Volumetric Human Teleportation" won Best in Show Award of SIGGRAPH Real-Time Live 2020!
[2020/08/25] Project-Splinter: Human Digitalization with Implicit Representation is launched!
[2020/07/02] Our "Monoport: Monocular Real-Time Volumetric Teleportation" work was accepted by ECCV 2020
[2020/05/08] Our "Volumetric Human Teleportation" demo was accepted by SIGGRAPH Real-Time Live 2020
[2019/03/03] I will be joining USC CS Ph.D. Program in fall 2019, advised by Hao Li
[2019/01/24] I gave an invited talk at MPI for Intelligent Systems, Perceiving Systems department.


Yuliang Xiu, Jinlong Yang, Dimitrios Tzionas, Michael J. Black
ICON: Implicit Clothed humans Obtained from Normals 
arXiv Preprint 2021
Abstract  Home  arXiv  Q&A  Video  汉化  Bibtex 

Yuliang Xiu*, Ruilong Li*, Shunsuke Saito, Zeng Huang, Kyle Olszewski, Hao Li (*equal contribution)
Monocular Real-Time Volumetric Performance Capture 
European Conference on Computer Vision (ECCV 2020)
Abstract  Home  arXiv  Q&A  Video  汉化   Zhihu  Bibtex  

Ruilong Li, Kyle Olszewski, Yuliang Xiu, Shunsuke Saito, Zeng Huang, Hao Li
Volumetric Human Teleportation 
SIGGRAPH Real-Time Live 2020 (Best in Show Award)
Abstract  Home  Paper  Q&A  Video   Media ( 1, 2, 3, 4)Bibtex  
Yuliang Xiu, Jiefeng Li, Haoyu Wang, Yinghong Fang, Cewu Lu
Pose Flow: Efficient Online Pose Tracking 
British Machine Vision Conference (BMVC 2018)
Abstract  arXiv  Q&A  汉化   Zhihu  Bibtex  
Zhijian Liu, Bowen Pan, Yuliang Xiu, Cewu Lu
PoseHD: Boosting Human Detectors using Human Pose Information
AAAI Conference on Artificial Intelligence (AAAI 2018)
Abstract  Paper  Bibtex  

Selected Projects


Media Coverage


Honors and Awards

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